tag:blogger.com,1999:blog-1925364130077429095.post3742072926449590357..comments2011-04-02T10:57:41.226-07:00Comments on Shifting Nature: Ohkenhttp://www.blogger.com/profile/17335926195392937695noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-1925364130077429095.post-2626987429268672742011-01-12T16:00:30.650-08:002011-01-12T16:00:30.650-08:00Ah you put it much better than I did! That's j...Ah you put it much better than I did! That's just what I meant - the longer you get into the expansion, the easier healing becomes and the duller it becomes. But as you say, the dull-cap (inventing words ftw) is much more difficult to reach as dps and especially as a tank. A healer doesn't have to win the meters (and who would he be competing with anyway?), he just has to keep people alive. After a while that becomes too easy. Maybe this was the real reason I really hoped Atonement to work for disc priests? So that dpsing in instances as a healer would be a viable way to go about it. Ah well...Zinnhttps://www.blogger.com/profile/14935881612077507321noreply@blogger.com